I'm not trying to manufacture outrage, and it's up to individual content creators to do as they please. Even that seems a little low to me, but it's a far cry higher than 25%. Now modders are essentially working for pennies on the dollar.Ĭompare this with the Apple Store, for instance, which gives content creators 70 percent of the cut. Bethesda built the game and sold it and its DLC. But you're supporting Valve and Bethesda more.Īnd sure, it's Valve's house and it's Bethesda's game, but both those companies made their money already. "Discover the best new mods for your game and enable the creators to continue making new items and experiences," the announcement page reads. But a quarter of the proceeds strikes me as more insulting than modding for the love of it. Sure, before they weren't making anything. To be quite honest, if I were a content creator I'd be pretty upset by this. Modders can specify whethere some of the remaining cut will go to certain charities however. In fact, content creators will only take a measly 25 percent of the revenue according to Steam's information page for content creators. It doesn't detail the revenue split between Valve and Bethesda, though I've reached out to Valve's PR to find out more.
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